Week 2 - Sunk Cost
Well that was a mistake. Lesson learned, don't code something until you check if someone did it before you. The answer is usually yes. Anyhow, thanks Dialogic for existing. Got it approaching working, will need to hammer out the polish but that's a later issue.
I may or may not be doing LD49 next week, so probably busy but we'll see what I can do.
Next month I plan on trying to do OCtober for some of it, gives me an excuse to make the sprites for characters.
This week:
- Fixed font (swapped to hk-HopeGold)
- Set up Dialogic for dialog (and threw out the old system)
Next week:
- Set up unique item dialogs and functions (strange hat)
- Fix the border shader (same as last week)
- Re theme this page. Bait and switch was a silly idea.
- Actually plan the main crafting system (instead of basic trades)
Files
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Deliveries in Jam Valley
A small world to explore and run a couple quick favors
Status | In development |
Author | s1lv3r dr4g0n |
Tags | 2D, 3D, Casual, Godot |
More posts
- Release!Jan 03, 2022
- Week 15 - Final WeekDec 27, 2021
- Week 13 - Near BurnoutDec 13, 2021
- Week 11 - BusyNov 29, 2021
- Week 10 - Lights and ActionNov 22, 2021
- Week 10_m - MidweekNov 17, 2021
- Week 9 - PolishNov 15, 2021
- Week 8B - Actual UpdateNov 08, 2021
- Week 8A - Playtest!Nov 06, 2021
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