Week 9 - Polish
Deliveries in Jam Valley » Devlog
No build this week. Something to do with resources, the exe crashes at runtime and I can't read the output.
Okay we have a build now. Forgot you could run the exe from the command line. It's fixed now
Things got done, probably not in a good order though.
Spent Tuesday and Wednesday struggling with trying to make the sky look good and I think it turned out really nice after all the headache. We have a ceiling and a floor now.
Got basic animation and a tree working. It's good enough for now. Legs don't properly IK on surfaces, but I'm short on time so I don't really kare.
This week:
- Added the floor terrain + collision
- Added overcast looking clouds
- Gave the player camera a bit of juice
- Moving left/right moves the camera now! I need to know if this feels good or not. I think it feels pretty great.
Next week:
- Lots of bug smashing
- The player particles disappear sometimes, something with the AABB.
- Fix rotating the player model. I tried something weird.
- Make the terrain
- Actually start having a game, jam some kind of collectable together.
Files
ADoW_9.zip 29 MB
Nov 15, 2021
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Deliveries in Jam Valley
A small world to explore and run a couple quick favors
Status | In development |
Author | s1lv3r dr4g0n |
Tags | 2D, 3D, Casual, Godot |
More posts
- Release!Jan 03, 2022
- Week 15 - Final WeekDec 27, 2021
- Week 13 - Near BurnoutDec 13, 2021
- Week 11 - BusyNov 29, 2021
- Week 10 - Lights and ActionNov 22, 2021
- Week 10_m - MidweekNov 17, 2021
- Week 8B - Actual UpdateNov 08, 2021
- Week 8A - Playtest!Nov 06, 2021
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