Week 10_m - Midweek
Deliveries in Jam Valley » Devlog
Mini update, full update on Sunday. I'm in the middle of fixing something but thought it would be good to share now.
So far this week:
- Redid the skybox and some lighting
- Tested a few more player juice ideas
- Bug fixing with the terrain
- Redid the 2D tile set/tile map and player sprite
- Added interact input hint (doesn't work for controller yet)
For the rest of the week
- Make the terrain cast shadows on itself. Tried to fix this by making a mesh out of an array of points, and that exploded violently.
- Gameplay
- Add airborne collectibles.
- Add boost zones while flying.
- Finish mapping the terrain
I will continue modeling stuff for NodeVember, so keep an eye on that.
Files
DiJV_w10_demo.zip 30 MB
Nov 17, 2021
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Deliveries in Jam Valley
A small world to explore and run a couple quick favors
Status | In development |
Author | s1lv3r dr4g0n |
Tags | 2D, 3D, Casual, Godot |
More posts
- Release!Jan 03, 2022
- Week 15 - Final WeekDec 27, 2021
- Week 13 - Near BurnoutDec 13, 2021
- Week 11 - BusyNov 29, 2021
- Week 10 - Lights and ActionNov 22, 2021
- Week 9 - PolishNov 15, 2021
- Week 8B - Actual UpdateNov 08, 2021
- Week 8A - Playtest!Nov 06, 2021
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